Dramatic SFB: Finishing Fleet Build

Gregory Flusche shagrat1960 at gmail.com
Tue Dec 25 14:28:48 PST 2018


The problem is in finding a good balance. It is in my opinion not borders
as in finding a victory condition for the campaign and a way to increase
battles by not having some one sending huge fleets to each border and
winning that way?

On Tue, Dec 25, 2018 at 12:15 PM Marcel Trahan <marcel.trahan91 at gmail.com>
wrote:

> I was not saying that all scenarios whould have big negative, but i would
> replace some ''no border'' scenarios with negative ones.
>
> Marcel
>
> On Tue, Dec 25, 2018 at 11:00 AM Randy Blair via SFBdrama <
> sfbdrama at lists.mattnet.org> wrote:
>
>> Yeah, there would have to be some mechanism by which you could only get
>> so many of those.
>>
>> On Tue, Dec 25, 2018, 10:10 AM Don Lavanty via SFBdrama <
>> sfbdrama at lists.mattnet.org wrote:
>>
>>> No thanks on the negative points you could be unfortunate enough to get
>>> all 8 missions defence and you are basically just out of the game just
>>> because of the RNG.
>>> On Tue, Dec 25, 2018 at 4:00 AM Charles Carroll via SFBdrama <
>>> sfbdrama at lists.mattnet.org> wrote:
>>>
>>>> It would work fine like that. But then there is no way to lose border
>>>> that so not sure if that is a viable answer.
>>>>
>>>> Chuck.
>>>>
>>>> On Mon, Dec 24, 2018 at 5:13 PM Gregory Flusche <shagrat1960 at gmail.com>
>>>> wrote:
>>>>
>>>>> Matt could you make a non player race? That when some one attacks a
>>>>> non border and closes it it would open a border with the non player race.
>>>>> Giving a player a free border only needing to assign a ship there to gain
>>>>> the EPs? Are is that not possible with your program?
>>>>>
>>>>> On Mon, Dec 24, 2018 at 3:43 PM Charles Carroll via SFBdrama <
>>>>> sfbdrama at lists.mattnet.org> wrote:
>>>>>
>>>>>> Lol yeah I over do it at times.
>>>>>>
>>>>>> Ok in a nutshell. No Borders are bad bad bad.
>>>>>>
>>>>>> The only reason to try and take a border is if you absolutely need to
>>>>>> reduce your combat area because it is hurting you too badly to have that
>>>>>> much area to defend.
>>>>>>
>>>>>> So no one ever fights a No Border scenario because they gain nothing
>>>>>> and lose every possible point the could make in the future. It is a
>>>>>> lose/lose Pyrrhic Victory where winning hurts you as much or more than him.
>>>>>>
>>>>>> Marcel's idea of must defend or you lose enough income to be hurt.
>>>>>> And/or the idea of a negative balance means you must kill a ship of equal
>>>>>> or lessor value or several ships to pay the cost would work better. As in
>>>>>> considering that all ships require some upkeep and maintenance and if your
>>>>>> balance is negative then you cannot support all your ships.
>>>>>>
>>>>>> So this is why there is an issue with the idea.
>>>>>>
>>>>>> Chuck
>>>>>>
>>>>>> On Mon, Dec 24, 2018 at 3:29 PM Matthew via SFBdrama <
>>>>>> sfbdrama at lists.mattnet.org> wrote:
>>>>>>
>>>>>>> I'm sorry Charles, but your email rambled along in a fashion that I
>>>>>>> wasn't able to follow your line of thinking. Would you please try
>>>>>>> that
>>>>>>> again?
>>>>>>>
>>>>>>> --Matt
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