Dramatic SFB: The Mad Galactic War Campaign

Charles Carroll mastrvran at gmail.com
Thu Aug 9 10:59:29 PDT 2018


I also havent put the game up yet because we do not have a year start.
Anyway post in here if you are interested.


On Thu, Aug 9, 2018 at 1:34 PM, Charles Carroll via SFBdrama <
sfbdrama at lists.mattnet.org> wrote:

> Matt has graciously...or foolishly...decided to allow me to run a special
> campaign.
>
> This will be for players who will be checking their Email daily. Playing
> as quickly as possible and making this flow. If you cannot fly your battles
> have someone do it. Try to have a fill in Captain on standby.
>
> The game is up for suggestion on start date. But understand this. It will
> be a fairly short Campaign. 5 Years. 1 turn per year. And the EPs will not
> be high. Borders will be 3 border races.
>
> It will involve the major races of the Federation Klingon area.1 player
> per race. So first come first serve. Starting fleet BPV will be 500. 100
> per turn auto produced. No players will join after launch though a
> replacement player could take over for you if needed. So standby players
> are ok. So you get your starting fleet. Then when the turn cycles...you get
> 100. Thats it. Next turn you get what ever you won from scenarios + 100.
> This opening set up does not count as one of the 5 turns. So start year
> will be one year after this turn.
>
> Here is the basic premise. The Universe has a plague. It is like when Kirk
> got split. His nice side is gone. All you have left is fear, anger,
> jealousy and desire to kill everyone you meet. No treaties of any kind are
> allowed. All scenarios will be fought...only pre disengagement allowed is
> if both players cannot reach each other and if the other turns and runs. So
> if you send a small force to sit at speed 5 somewhere in the middle of the
> map and an overwhelming force arrives....you will probably try and save
> what you can. Or you can charge and die guns blazing.
>
> Size class 2 ships are not allowed. Your ship yards need to focus on
> building ships you can make quickly.  Remember rule...S8....which covers
> what ships can be used and how...Out the window it goes. You want to bring
> a fleet of all CCs...go for it. All Carriers no escorts...works great. No
> ship can handle the command rating required? Who cares...its every captain
> for himself. They get on coms...Hey Bob...lets all shoot the Cruiser...and
> away they go. The standard fleet rules are failing. You want the other
> races dead. Simple.
>
> Retreat is allowed at any time...if you can pull it off. Negotiated
> retreats are allowed only if you surrender at least one ship. None of
> this..."I am leaving is that ok???? Sure cya....stuff." You hate everyone
> in the Universe. No one gets a free ride. You expect to have ships killed.
> Because you DO NOT CARE. Your only real desire is to kill the enemy...and
> everyone is the enemy. Now on the other side of the coin...you realize that
> if trying to kill them is pure suicide. Self preservation and fear can
> easily make you run to save ships so you can come back and be avenged. But
> as mentioned...you can run from a fleet on the other edge. You cannot just
> disengage from a much faster fleet you cannot outrun. So choose your
> placement of ships wisely. You want to gather EPs or hurt your enemies not
> defend every clump of dirt in space.
>
> No ship repairs between scenarios allowed except you can repair all
> shields. You can repair double your Damage control. That is all. Fighters
> that die are dead. Only way to replace them is by using your Damage
> control. 1 DC point per fighter. So you have 4 DC. You can repair 8
> internal boxes. If you bring a fighter back that will also repair the
> fighter box if it was destroyed. Shuttles are auto available again. This is
> caused by the plague. The need to kill far outweighs the need to have a
> pretty fixed up ship. So you push for what ever repairs can be quickly.
> While you can use Labs and Damage control to do repairs. Just remember...DC
> points are now lost. You could buy a repair ship. Between scenarios it can
> repair one internal per repair box. But as in Star Ship Troopers, every one
> fights. So it has to be assigned to a scenario. It doesn't have to fight.
> But it is there.
>
> Not sure if this will work. It requires all players to keep track of all
> damage to their ships. So a bit more book keeping is involved than most
> people are used to. If the consensus is, this is too much trouble we can
> dump it. I have it in there as a way to enhance the kill everything idea
> and worry about how to pay for it later. Or we can just use the standard if
> it aint Crippled its fixed. Also crippled ships may be needed in a fight as
> we go along.
>
> Any Scenario involving Free Traders...they are all limited to WS 0 at the
> start. Their job is hauling not fighting.It costs Money to stay at a higher
> WS. They also have no COs. Again all space is needed for cargo that pays.
> If you have an Orion doppleganger in the mix...he can use COs and is at
> what ever WS the combat fleet is at.
>
> The hope is this will be a very fast set up followed by fast play. 2 Day
> Max on assigning ships and building them. then a week to play the scenarios
> out. If this sounds like something people want to play....great! I will run
> it with just a couple players if need be. If we run with 5 players or less
> I am also thinking about have an Orion Pirate Fleet show up at times.
> Various BPV Never a lot. Whose purpose is to kill survivors and loot and
> scavenge. They will always have at least one combat ship and probably a
> cargo hauler to carry the loot. The chance of this happening is low, a 2 on
> 2 D6 Or possibly a 2/12 Still thinking about it. Pirate captains will be
> from the standby players. Again who ever responds first. Ships will never
> show up until around turn 4+-.
>
> If this sounds like something people want. I will give it a shot.
> Obviously this game revolves around the honor system. Anyone can break
> these rules because they cannot be enforced if people want to cheat. I am
> thinking they wont.
>
> I will just be moderating. I will probably be the Orion from time to time.
> I also will be available if no one else is to run a battle fleet for
> someone. My main objective here though is to actually run a game and be
> sure I have how down pat.
>
> Should we need more time. We can extend it. But the time aspect is a
> guideline, not a rule set in stone. But I want fast turns from players who
> want to play so stay on top of this people. If you have a vacation
> scheduled...do not enter this.
>
> The following races are available.
>
> Federation        Klingon
> Kzinti                Romulan
> Gorn                 Lyran
>
> This is shown like this because one side fights the other side with one
> border for each of the opposing 3 races. should a random border be
> generated though. It can be any race even your sides. For what ever reason
> they ticked you off.
>
> I have discussed this with some people who said they would be interested.
> So...let me know your preference for race. And we will go on a first come
> first serve basis. Hope this is different enough to be fun lol. But
> remember it is short...and should be fast...and is really...just a test of
> your emergency moderator. Mistakes made while you wait.
>
> Chuck Moderator of the game from Hell.
>
>
>
>
>
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