<html><head></head><body><div class="ydpc9951a4ayahoo-style-wrap" style="font-family:Helvetica Neue, Helvetica, Arial, sans-serif;font-size:13px;"><div></div>
<div><br></div><div><span><span style="color: rgb(0, 0, 0); font-family: Helvetica Neue, Helvetica, Arial, sans-serif;">All the games I have played and seen played had been won based on victory conditions.</span></span><br></div>
</div><div id="yahoo_quoted_8673815491" class="yahoo_quoted">
<div style="font-family:'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:13px;color:#26282a;">
<div>
On Friday, 21 August 2020, 09:47:32 am AEST, Matt via SFBdrama <sfbdrama@lists.mattnet.org> wrote:
</div>
<div><br></div>
<div><br></div>
<div><div dir="ltr">A couple things going on here, that I see:<br clear="none"><br clear="none"><br clear="none">One side sends ships, the other doesn't:<br clear="none"><br clear="none">This is a case where it is *always* a victory for the guy who sent <br clear="none">something and a loss for the guy who sent nothing. This has been a <br clear="none">careful and reasoned decision, made during development of the campaign <br clear="none">format. Here's three reasons for this:<br clear="none"><br clear="none">1) The guy who sent nothing didn't care about the outcome, the other guy <br clear="none">did care. For expedience-sake, the loser is the one who can't affect the <br clear="none">scenario.<br clear="none"><br clear="none">2) As a technical reason, the software has to have a winner for every <br clear="none">scenario where a ship was sent (but it can drop scenarios where nobody <br clear="none">sent anything.)<br clear="none"><br clear="none">3) The guy who sent something can take his time to ensure the outcome is <br clear="none">what he wants. A lone frigate against an FRD? Well, the FRD only has a <br clear="none">couple of phasers, a drone rack, and no ability to maneuver. The Frigate <br clear="none">just pounds on one shield for the next 30 turns. A POL vs a convoy? He <br clear="none">just does the same things that Pirate LRs have been showing him to do <br clear="none">lots and lots of times. A Frigate vs a Base? well, those scenarios <br clear="none">almost always scale the base against the attacker. Mobile bases, on <br clear="none">their own, are much more fragile than FRDs. A destroyer against the <br clear="none">Death Star? Have you read the victory conditions of that thing??<br clear="none"><br clear="none"><br clear="none">Victory to the ships still standing on the field of battle:<br clear="none"><br clear="none">This isn't always true. I've tried to make the victory conditions <br clear="none">specific as to what needs to be accomplished. If you satisfy the victory <br clear="none">conditions, you are the winner. Sometimes it really is a matter of "Go <br clear="none">in. Blow up a couple of ground bases. Leave before getting mangled by <br clear="none">the defenses."<br clear="none"><br clear="none"><br clear="none">There is a particular scenario (Hostile Militia) where the defender <br clear="none">dropped in a bunch of infantry and left. The theory is that the soldiers <br clear="none">can take care of the militia and hold off any attack by the attacker, <br clear="none">until he gets tired and also leaves. I've called that scenario in favor <br clear="none">of the ship who stuck around, for reasons I explained then. Because the <br clear="none">issue is in continued discussion, I am modifying the victory conditions <br clear="none">of that scenario so that the ground combat continues if the issue is in <br clear="none">doubt at the scenario end. You will be able to see this tweak to the <br clear="none">scenario when your respective campaigns next cycle their turns.<div class="yqt5968824634" id="yqtfd86460"><br clear="none"><br clear="none"><br clear="none">--Matt</div><br clear="none"><br clear="none">____________________________________________________<br clear="none">Dramatic SFB campaign chatter list<br clear="none"><a shape="rect" href="http://sfbdrama.mattnet.org" target="_blank">http://sfbdrama.mattnet.org</a><br clear="none"><a shape="rect" ymailto="mailto:SFBdrama@lists.mattnet.org" href="mailto:SFBdrama@lists.mattnet.org">SFBdrama@lists.mattnet.org</a><br clear="none"><a shape="rect" href="http://lists.mattnet.org/listinfo.cgi/sfbdrama-mattnet.org" target="_blank">http://lists.mattnet.org/listinfo.cgi/sfbdrama-mattnet.org</a><div class="yqt5968824634" id="yqtfd59628"><br clear="none"></div></div></div>
</div>
</div></body></html>