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<p class="MsoNormal">Based on my reading, according to G14.113,
any damage scored may be distributed as the owning player sees
fit to the combined unit. Hits can be applied to the GSA by
that process, with the caveat from G14.74, which treats the
attached GSA as inactive cargo as if the TUG were carrying a
freighter, which is covered in G14.73, more specifically
G14.732.</p>
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<p>Not so much that internal damage to the tug is applied as the
owner desires, as they can do when the ground base is functioning
on a planet, but that the systems of the ground base are hit on
Cargo hits (per G14.13). In effect, when the tug takes a cargo
hit, it can decide if it's own cargo is hit or some box of the
owner's choosing in the base. When the tug takes a non-cargo
internal hit, the tug (or one of it's other pods, if any) takes
the indicated hit.</p>
<p>When it comes to doing this in the client software, it may be
needed to take the internal damage as normal, let the software do
it's auto-DAC thing, and then walk-back any hits that
would-have-hit-cargo-but-didn't or redistribute "cargo" hits
between the tug's own and the ground-base's systems.<br>
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<p>--Matt<br>
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