<div><div><div dir="auto">Sorry it's 2 issues </div></div><div dir="auto">1. Speed</div><div dir="auto">2. Power</div><div dir="auto"><br></div><div dir="auto">It's not just speed, its any power loss is catastrophic, make sense?</div></div><div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sat, May 25, 2019 at 10:37 AM Matt <<a href="mailto:matt@mattnet.org" target="_blank">matt@mattnet.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br>
> With the low speed of the ship 12(13 with impulse) it can't out run <br>
> drones or plasma, doesn't have any firepower except one t-bomb to <br>
> handle all drones heading to it. With fh/rh panels its difficult to <br>
> impossible to rotate enough to split damage.<br>
<br>
<br>
I've gone into the other benefits of the CS. So if speed is the only <br>
thing that makes the Galactic freighter survivable, and the Andromedans <br>
are otherwise unplayable in those scenarios, then there is a balance <br>
issue. Now that everyone has the exact-same speed, I expect that the <br>
Andromedans will do exactly the same as the other players. Yes?<br>
<br>
Problem solved.<br>
<br>
<br>
--Matt<br>
<br>
</blockquote></div></div>
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