<div dir="ltr">Yea i can not buy T-bombs for all 7 of my FTs what a mini mine field that would make. Now having a few heavy weapons on board.. ah well </div><div class="gmail_extra"><br><div class="gmail_quote">On Sun, Jan 14, 2018 at 10:03 PM, Matthew via SFBdrama <span dir="ltr"><<a href="mailto:sfbdrama@lists.mattnet.org" target="_blank">sfbdrama@lists.mattnet.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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<div style="color:#000;background-color:#fff;font-family:Helvetica Neue,Helvetica,Arial,Lucida Grande,sans-serif;font-size:13px"> In the campaign scenarios, under
commanders option it is written as each ship can have 20% for
commanders option points. Can none ship units (like ground
bases) use the 20% commanders option points?</div>
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"Free" units which normally get commander's options, still get them
to the levels stated in the scenario. This can be used to purchase
special drones and the like. Note that Civilian units generally
cannot have mines (S3.213)<b> </b>(the Complat, for one, mentions
this specifically.)<br>
<br>
Also note that commander's options are gained and spent on a
per-ship basis (S3.26). Carriers can use the cost of their fighters
to gain them more CO points, but per (S3.23) they must spend the
extra points on fighter-related things.<br>
<br>
--Matt<br>
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