Dramatic SFB: New "Main" Campaign

Don Lavanty emeketos at gmail.com
Sun Jan 24 18:44:22 PST 2021


I guess I am just coming to the conclusion the current format and style of
play strongly discourages any actual games except for the few die-hard
players.
honestly, I could do away with the entire economic and purchase system and
base scenarios purely on BPV, and the year campaign game winner is
determined by who has the most victory points per scenario won(levels of
victory etc). The fleet purchase and economic system are great for a
campaign with real borders and ship movement to deal with they can
sometimes detract from the whole reason I joined the game to begin with to
play scenarios. I know that wouldn't be the way Matt's system is set up to
do.

unless there is something to change that is going to alter player behavior
or scenario constrictions I don't see this trend going to ever change. Last
3 campaigns I can list on 1 hand the total number of battles I actually
fought.

On Sun, Jan 24, 2021 at 9:29 PM Wayne Power via SFBdrama <
sfbdrama at lists.mattnet.org> wrote:

> perhaps limit the total number of borders that an empire can have (perhaps
> 28,or less depending on player numbers, and have two-three size class 4
> ships for each size class 3 ship, so the fleets of CAs are not on the field.
>
> On Monday, 25 January 2021, 12:04:24 pm AEST, Brent Stanton via SFBdrama <
> sfbdrama at lists.mattnet.org> wrote:
>
>
> I'm not 100% in agreement on the need for new rules to push everyone
> towards a specific style of 'strategic level' play. I understand we need
> some rules to make sure everyone has as much fun as possible, but not so
> many that it begins to stifle the fun - and to make things more complicated
> for the GM, that threshold is different for everyone.
>
> Let's take the ship assignments as an example. If I decide sector # is the
> most valuable thing on my border and assign the biggest fleet I can command
> to it, that's its own handicap everywhere else along my border without even
> needing extra rules.
>
> Similarly if I notice my neighbor always assigns big fleets to sectors
> with +10 income, I can choose to bid a big fleet against them in that
> sector and play the battle or to take advantage of their weakness every
> where else.
>
> Respectfully,
> Brent
>
> On Sun, Jan 24, 2021, 15:11 <sfbdrama-request at lists.mattnet.org> wrote:
>
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>    1. Re: New "Main" Campaign (Wayne Power)
>
>
>
> ---------- Forwarded message ----------
> From: Wayne Power <wdpower at yahoo.com.au>
> To: Peter DiMitri <pdimitri67 at outlook.com>, Majead Farsi <
> majeadfarsi at googlemail.com>
> Cc: "sfbdrama at lists.mattnet.org" <sfbdrama at lists.mattnet.org>, Brent
> Stanton <brentzkrieg39 at gmail.com>
> Bcc:
> Date: Sun, 24 Jan 2021 19:59:33 +0000 (UTC)
> Subject: Re: Dramatic SFB: New "Main" Campaign
> Matt did say campaign set between Y166 and Y180.
>
> "So it's time to start up a new "Main" campaign:
>
> - This is open to anyone and everyone, with no limit on the number of
> players
>
> - It will be set sometime between Y166 and Y180. Three turns to a year.
>
> - No conjectural ships (unbuilt variants, impossible builds, or other
> non-historical designs.)
>
> - The game will go for 24 turns (8 game years). The winner will be the
> player with the largest fleet BPV at the start of the 25th turn".
>
>
>
> On Monday, 25 January 2021, 03:24:19 am AEST, Majead Farsi via SFBdrama <
> sfbdrama at lists.mattnet.org> wrote:
>
>
> I'm easy with the year! But think we should go with the following choices
> Y170, Y175 or Y180! From what I have read so far I would think Y175 to be a
> good choice, but 178 is OK too !
>
> Majead
>
> On Sun, 24 Jan 2021 at 16:19, Peter DiMitri via SFBdrama <
> sfbdrama at lists.mattnet.org> wrote:
>
> I like 178 too.  In those 8 years you get the PF deployment and the last
> "refits" and some x-tech.  It's a good transitional period.
>
> My only issue with starting 171 in and 8 year campaign is that it ends in
> 179, where some races will have PFs and some races won't.  I'd rather a
> timeline that allows the new technologies to be fully deployed across the
> empires.  That could be solved by making it longer than 8 years, but I
> guess 8 years and 24 turns is a long campaign!
>
> Peace,
>
> Peter S. DiMitri
>
> ------------------------------
> *From:* SFBdrama <sfbdrama-bounces at lists.mattnet.org> on behalf of Brent
> Stanton via SFBdrama <sfbdrama at lists.mattnet.org>
> *Sent:* Sunday, January 24, 2021 9:07 AM
> *To:* sfbdrama at lists.mattnet.org <sfbdrama at lists.mattnet.org>
> *Subject:* Dramatic SFB: New "Main" Campaign
>
> Great news Matt! Thank you for the work that you do for us.
>
> Concerning the starting year, I'm easy. Perhaps Y178? That would give
> everybody interceptors and a short lead up to full PFs and X-tech, and then
> several turns to play with all the advanced designs as they become
> available.
>
> No preference on Omega stuff, just about everything is new to me anyway
> lol.
>
> Don, on getting into more battles: Last campaign Wayne had a neat idea. He
> would send me the approximate strength of some of his fleets when he was
> spoiling for a scrap, something like "You detect multiple vessels with a
> warp signature of 1.5 in Sector ###". With that I was able to assign a
> force of approximately the same strength and we could do some shooting. If
> you've got a gentlemanly neighbor who won't take advantage of that
> information to steamroll you, that could be a potential solution without
> needed hard changes to the rules.
>
>
> Brent
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