Dramatic SFB: Age of PFs: Vudar vs Carnie
Matt
matt at mattnet.org
Sat Feb 1 15:38:47 PST 2020
Colony #373 is in the books with a Carnivon win.
The Carnivons entered the map with a DN, a CW, and a pair of FFs, all at
WS-I. The Vudar had a CWL, a CW, and a DWS, at WS-III but in orbit
around the planet with a civilian Base Station (this was a major Vudar
colony.)
At the edge of the battle, the Carnivon attackers stopped and began
charging their weapons and setting the fuses on their death bolts. The
Vudar popped out a sensor drogue on every unit and sped up to warp 2.25.
The Vudar warmed up their ECM rigs and began setting the tone for the
whole battle: whatever the Carnivons wanted, it was going to be seen
through the fuzz of excessive subspace noise.
Nothing happened for the first couple of minutes of the battle. The
Vudar began on the opposite side of the planet to the Carnivons and
generally stayed near the planet. The Carnivons began accellerating
slowly but moved oblique to the planet. The Vudar began to sally away
from the planet but kept their speed, as it was the best the drogues
could handle. The attackers turned in towards the defenders and sped up
to about warp 2.33. They launched a full brace of fast death bolts at
the Vudar CW from roughly 150K km.
The Carnivons began to bore in behind their large missiles while the
Vudar completed a swooping turn that brought them oblique to the
attackers. The Vudar scout tried 6 times to break the lock-ons to the
death bolts and missed every time. Later, the base tried and suceeded
against two of the death bolts.
At 80K km, the two forces let loose on eachother. The Vudar were firing
through a neutral environment on the nose of the Carnivon CW with ion
cannons and phaser-1s. She took 35 internals, just 6 away from being
crippled. The DN and smoking CW fired moments later at the trailing
scout (they were looking at a best-case situation of a +3 shift against
the Vudar war cruisers.) The scout took 5 of 8 disruptor cannons from
150K km on an aft shield, causing 8 internals: 2 engine hits, a phaser,
an IPG, and a control space. The Vudar then turned back to the planet
with the Carnivons giving chase.
Then the death bolts bore in on the CW. IPGs flared and phasers fired.
The IPGs severely damaged the deathbolts and the sensor drogues both,
and the phasers did poorly. of the six death bolts launched, two were
distracted by the base's sensor channels, three were killed by phasers
and ionic discharges, and the last struck the CW but from a distance due
to the ECM involved. She took 9 damage to the fresh, rear shield.
The Vudar had learned their lesson: keep the scout away from the enemy.
Very quickly, it became apparent that the Carnivons were going to do a
close-range run on the planet from the side opposite to the base
station, and that the Vudar were using the same planet as cover against
anything but sniping fire. All of this while everyone was breathing hard
to load phasers and torpedoes.
While the Vudar were trying to set up the next firing pass, the
Carnivons got just outside the atmosphere. Here the frigates, who were
hanging back from the earlier exchanges, cut loose on an agro station.
They did 56 damage to a unit that couldn't take more than 40 damage.
What was left was a smoking crater.
Then the Carnivons began to pick up speed and exit the area. The Vudar
war cruisers quickly recognized this and did a high-energy-turn off of
batteries in order to give chase immediately. Ultimately, the slow
attack speed of the Carnivons allowed the Vudar to get one shot on the
rear shielding of the damaged CW before she managed to escape the area.
Unfortunately, where the average damage would have left her just shy of
crippled, the Vudar rolled like a Fed and did not even penetrate the
shields.
The Carnivon managed to damage the infrastructure of an important colony
and get away with no lasting campaign damage. The only Vudar units
damaged was the smoking crater that used to be a farm and their scout
had scratched paint.
--Matt
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