Dramatic SFB: Solaris Arena Update

Ben Sh dragoastro at gmail.com
Sun Jun 24 00:44:38 PDT 2018


I would be most interested skyn large Fleet battles such as a twelve ships
on twelve ships battle

Ben

On Sat, Jun 23, 2018, 7:35 PM Ann Monaghan via SFBdrama <
sfbdrama at lists.mattnet.org> wrote:

> Paul,
>
> Nice write up !
>
> Got an idea for the 2nd battle once we are done with Solaris Arena.
>
> Fleet max MC is 2.
>
> One side must have 2 MC 1 SC 3 ships, the other side cannot have a MC 1
> ship in its fleet.
>
> Possible fleet MC 2 combinations are
>
> CL/FF and  2 DDs
>
> 3*CLs
>
> 4*DDs
>
> 6 FFs [ this could violate S8.0 but what the heck, its a JFF battle !  ]
>
> 2 CLs and 2 FFs
>
> CL and 4 FFs
>
> I would suggest the ships on each side are from the same empire and
> natural  enemies.
>
> May have to play around with the Bpv of each fleet which could lead to the
> MC 1 ships being very new vs the other side having much older un-refitted
> ships to balance things out  ??
>
> Terrain could be used as well ?
>
> Figured I would throw this out there ?
>
> Cheers
>
> Frank
>
>
> ---------- Original Message ----------
> From: Paul Meyer via SFBdrama <sfbdrama at lists.mattnet.org>
> Date: June 23, 2018 at 11:42 AM
>
> First, a PSA: This is the final announcement about the Solaris Arena that
> will be posted to his email list. All posts, updates, announcements, etc..
> concerning the Thursday night Solaris Arena Pickup games, from this point
> forward, will be made through sfbpickups at lists.mattnet.org  Thank you.
>
>
> Now, to the good stuff...
>
>
>
>
> The first encounter of the Star League has begun!
>
>
> The Gorn Battle Cruiser: Magrathea (me) faced off against the ISC Medium
> Cruiser: Enforcer (Frank). They were quickly joined by the Hydran Lord
> Cardinal Heavy Command Cruiser: Triad (Paul G) and the Romulan Battle
> Cruiser: Vengeance Reborn (Chuck). We teamed up, the Magrathea and the
> Triad (red team) against the Enforcer and Vengeance Reborn (blue team).
>
>
>
> Starting across the board from each other, the first turn went quickly
> with little action until late in the turn. Vengeance Reborn and the
> Enforcer started circling wide from each other in order to flank the red
> team, while the red team remained close to each other as the turn commenced.
>
>
>
> Shots were fired first by the blue team as both the Enforcer and Vengeance
> Reborn launched plasma torpedoes. Shortly afterwards, the Enforcer fired
> its PPD on Magrathea successfully locking on and hammering the ship’s
> shields. Not taking the beating laying down, Magrathea launched its own set
> of plasma torps against the Enforcer. In addition, phasers were fired,
> shields were lost, and the Triad started doing damage with its Hellbores.
>
>
>
> The first turn ended with plasma torps within striking distance of the
> Magrathea and the Enforcer while Vengeance Reborn's torps were still rather
> distant from the Triad.
>
>
>
> At one point, the Big Giant Head appeared and declared that the button for
> the War of Attrition would be pushed after the weekend once he’d had a
> chance to review the code and correct some bugs. He also mentioned that the
> button for the Pow Pow Powers campaign was still waiting on four of its
> members to indicate they were ready for the turn to cycle.
>
>
>
> After his PSA (Public Service Announcement) was complete, he stayed to
> observe for a while until Mrs. Q called him away.
>
>
>
> The next turn began with Magrathea trying to outrun the two plasmas that
> were bearing down on his #3 shield. He was not smart enough to outmaneuver
> the torps despite increasing his speed to 31 and took some internals from
> the impact. Luckily, he still had his #3 shield to absorb much of the
> impact. The Enforcer also took it on the chin from a couple of plasmas.
> Some would argue that after all was said and done, the Enforcer was worse
> for the wear than the Magrathea.
>
>
> The rest of his turn was spent running around the outer edge of the arena
> because the captain of the Magrathea also wasn’t smart enough to plan a
> mid-turn speed change.
>
>
>
> Meanwhile, the Enforcer, badly damaged from getting hit by both the
> Magrathea and the Triad, rotated around the arena in the opposite direction
> while Vengeance Reborn mostly stayed out of range of the rest of the ships.
>
>
>
> Little combat occurred as both teams spent the turn jockeying for position.
>
>
>
> The session ended well past the Magrathea crew’s bedtime but they still
> look forward to finishing the battle, one way or the other, next
> *Thursday* *Thursday* *Thursday* night! when the Star League meets again
> and monster ships provide heart throbbing and pulse pounding action! Watch
> the plasmas fly and the phasers glow as your enemy's ship gets pounded into
> submission! There will be an escape pod for the first 100 audience members!
> Don't miss your chance to find out if there's enough left of the Enforcer
> to enforce a parking ticket! Come see if Vengeance Reborn can find what
> it's looking for! Find out if the Magrathea can be destroyed by the
> opposite team before its captain screws up and destroys his own ship! And,
> most importantly, if a Triad can exist in a square arena!
>
>
>
> This battle has been recorded as observed by Mr. Bossk.
>
>
>
>
> Sent from Outlook <http://aka.ms/weboutlook>
>
>
>
>
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